Terraria
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Terraria source code documentation
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PropertyRef.cs
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1
namespace
System.Text.Json.Serialization.Metadata
;
2
3
internal
readonly
struct
PropertyRef
4
{
5
public
readonly ulong
Key
;
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public
readonly
JsonPropertyInfo
Info
;
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public
readonly
byte
[]
NameFromJson
;
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public
PropertyRef
(ulong
key
,
JsonPropertyInfo
info
,
byte
[]
nameFromJson
)
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{
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Key
=
key
;
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Info
=
info
;
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NameFromJson
=
nameFromJson
;
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}
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}
System.Text.Json.Serialization.Metadata.JsonPropertyInfo
Definition
JsonPropertyInfo.cs:357
System.Text.Json.Serialization.Metadata
Definition
FSharpCoreReflectionProxy.cs:5
System.Text.Json.ConverterStrategy.Dictionary
@ Dictionary
System.ExceptionArgument.key
@ key
System.ExceptionArgument.info
@ info
System.Text.Json.Serialization.Metadata.PropertyRef.PropertyRef
PropertyRef(ulong key, JsonPropertyInfo info, byte[] nameFromJson)
Definition
PropertyRef.cs:11
System.Text.Json.Serialization.Metadata.PropertyRef.NameFromJson
readonly byte[] NameFromJson
Definition
PropertyRef.cs:9
System.Text.Json.Serialization.Metadata.PropertyRef.Info
readonly JsonPropertyInfo Info
Definition
PropertyRef.cs:7
System.Text.Json.Serialization.Metadata.PropertyRef.Key
readonly ulong Key
Definition
PropertyRef.cs:5
System.Text.Json.Serialization.Metadata.PropertyRef
Definition
PropertyRef.cs:4
source
System.Text.Json
System.Text.Json.Serialization.Metadata
PropertyRef.cs
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