Terraria
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FixedBufferAttribute.cs
Go to the documentation of this file.
1
namespace
System.Runtime.CompilerServices
;
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3
[AttributeUsage(
AttributeTargets
.Field, Inherited =
false
)]
4
public
sealed
class
FixedBufferAttribute
:
Attribute
5
{
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public
Type
ElementType
{
get
; }
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public
int
Length
{
get
; }
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public
FixedBufferAttribute
(
Type
elementType
,
int
length
)
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{
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ElementType
=
elementType
;
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Length
=
length
;
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}
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}
System.Attribute
Definition
Attribute.cs:12
System.Runtime.CompilerServices.FixedBufferAttribute.ElementType
Type ElementType
Definition
FixedBufferAttribute.cs:6
System.Runtime.CompilerServices.FixedBufferAttribute.FixedBufferAttribute
FixedBufferAttribute(Type elementType, int length)
Definition
FixedBufferAttribute.cs:10
System.Runtime.CompilerServices.FixedBufferAttribute.Length
int Length
Definition
FixedBufferAttribute.cs:8
System.Runtime.CompilerServices.FixedBufferAttribute
Definition
FixedBufferAttribute.cs:5
System.Type
Definition
Type.cs:14
System.Runtime.CompilerServices
Definition
NullablePublicOnlyAttribute.cs:3
System.ExceptionArgument.length
@ length
System.ExceptionArgument.elementType
@ elementType
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:5
source
System.Private.CoreLib
System.Runtime.CompilerServices
FixedBufferAttribute.cs
Generated by
1.10.0