_decoder | System.Text.DecoderFallbackBuffer | package |
_encoding | System.Text.DecoderFallbackBuffer | package |
_originalByteCount | System.Text.DecoderFallbackBuffer | private |
byteStart | System.Text.DecoderFallbackBuffer | package |
cFallback | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | private |
charEnd | System.Text.DecoderFallbackBuffer | package |
CreateAndInitialize(Encoding encoding, DecoderNLS decoder, int originalByteCount) | System.Text.DecoderFallbackBuffer | inlinepackagestatic |
DrainRemainingDataForGetCharCount() | System.Text.DecoderFallbackBuffer | inlinepackage |
Fallback(byte[] bytesUnknown, int index) | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | inline |
GetNextChar() | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | inline |
GetNextRune() | System.Text.DecoderFallbackBuffer | inlineprivate |
iCount | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | private |
InternalFallback(byte[] bytes, byte *pBytes) | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | inlinepackagevirtual |
System::Text::DecoderFallbackBuffer.InternalFallback(byte[] bytes, byte *pBytes, ref char *chars) | System.Text.DecoderFallbackBuffer | inlinepackagevirtual |
InternalFallbackGetCharCount(ReadOnlySpan< byte > remainingBytes, int fallbackLength) | System.Text.DecoderFallbackBuffer | inlinepackage |
InternalInitialize(byte *byteStart, char *charEnd) | System.Text.DecoderFallbackBuffer | inlinepackage |
InternalReset() | System.Text.DecoderFallbackBuffer | inlinepackage |
iSize | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | private |
MovePrevious() | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | inline |
Remaining | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | |
Reset() | System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer | inlinevirtual |
ThrowLastBytesRecursive(byte[] bytesUnknown) | System.Text.DecoderFallbackBuffer | inlinepackagestatic |
TryDrainRemainingDataForGetChars(Span< char > chars, out int charsWritten) | System.Text.DecoderFallbackBuffer | inlinepackage |
TryInternalFallbackGetChars(ReadOnlySpan< byte > remainingBytes, int fallbackLength, Span< char > chars, out int charsWritten) | System.Text.DecoderFallbackBuffer | inlinepackage |