Terraria v1.4.4.9
Terraria source code documentation
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System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer Member List

This is the complete list of members for System.Text.UTF7Encoding.DecoderUTF7FallbackBuffer, including all inherited members.

_decoderSystem.Text.DecoderFallbackBufferpackage
_encodingSystem.Text.DecoderFallbackBufferpackage
_originalByteCountSystem.Text.DecoderFallbackBufferprivate
byteStartSystem.Text.DecoderFallbackBufferpackage
cFallbackSystem.Text.UTF7Encoding.DecoderUTF7FallbackBufferprivate
charEndSystem.Text.DecoderFallbackBufferpackage
CreateAndInitialize(Encoding encoding, DecoderNLS decoder, int originalByteCount)System.Text.DecoderFallbackBufferinlinepackagestatic
DrainRemainingDataForGetCharCount()System.Text.DecoderFallbackBufferinlinepackage
Fallback(byte[] bytesUnknown, int index)System.Text.UTF7Encoding.DecoderUTF7FallbackBufferinline
GetNextChar()System.Text.UTF7Encoding.DecoderUTF7FallbackBufferinline
GetNextRune()System.Text.DecoderFallbackBufferinlineprivate
iCountSystem.Text.UTF7Encoding.DecoderUTF7FallbackBufferprivate
InternalFallback(byte[] bytes, byte *pBytes)System.Text.UTF7Encoding.DecoderUTF7FallbackBufferinlinepackagevirtual
System::Text::DecoderFallbackBuffer.InternalFallback(byte[] bytes, byte *pBytes, ref char *chars)System.Text.DecoderFallbackBufferinlinepackagevirtual
InternalFallbackGetCharCount(ReadOnlySpan< byte > remainingBytes, int fallbackLength)System.Text.DecoderFallbackBufferinlinepackage
InternalInitialize(byte *byteStart, char *charEnd)System.Text.DecoderFallbackBufferinlinepackage
InternalReset()System.Text.DecoderFallbackBufferinlinepackage
iSizeSystem.Text.UTF7Encoding.DecoderUTF7FallbackBufferprivate
MovePrevious()System.Text.UTF7Encoding.DecoderUTF7FallbackBufferinline
RemainingSystem.Text.UTF7Encoding.DecoderUTF7FallbackBuffer
Reset()System.Text.UTF7Encoding.DecoderUTF7FallbackBufferinlinevirtual
ThrowLastBytesRecursive(byte[] bytesUnknown)System.Text.DecoderFallbackBufferinlinepackagestatic
TryDrainRemainingDataForGetChars(Span< char > chars, out int charsWritten)System.Text.DecoderFallbackBufferinlinepackage
TryInternalFallbackGetChars(ReadOnlySpan< byte > remainingBytes, int fallbackLength, Span< char > chars, out int charsWritten)System.Text.DecoderFallbackBufferinlinepackage