Terraria
v1.4.4.9
Terraria source code documentation
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Frame()
[2/2]
static
Rectangle
Terraria.Utils.Frame
(
this
Texture2D
tex
,
int
horizontalFrames
=
1
,
int
verticalFrames
=
1
,
int
frameX
=
0
,
int
frameY
=
0
,
int
sizeOffsetX
=
0
,
int
sizeOffsetY
=
0
)
inline
static
Definition at line
898
of file
Utils.cs
.
899
{
900
int
num = tex.Width /
horizontalFrames
;
901
int
num2
= tex.Height /
verticalFrames
;
902
return
new
Rectangle
(num * frameX,
num2
* frameY, num +
sizeOffsetX
,
num2
+
sizeOffsetY
);
903
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Microsoft.Xna.Framework.Rectangle
Definition
Rectangle.cs:12
Terraria
Utils
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1.10.0