Terraria v1.4.4.9
Terraria source code documentation
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◆ GetCount()

int System.Linq.Enumerable.SelectEnumerableIterator< TSource, TResult >.GetCount ( bool onlyIfCheap)
inline

Definition at line 1590 of file Enumerable.cs.

1591 {
1592 if (onlyIfCheap)
1593 {
1594 return -1;
1595 }
1596 int num = 0;
1597 foreach (TSource item in _source)
1598 {
1599 _selector(item);
1600 num = checked(num + 1);
1601 }
1602 return num;
1603 }
readonly IEnumerable< TSource > _source
readonly Func< TSource, TResult > _selector

References System.Linq.Enumerable.SelectEnumerableIterator< TSource, TResult >._selector, System.Linq.Enumerable.SelectEnumerableIterator< TSource, TResult >._source, and System.item.