Terraria v1.4.4.9
Terraria source code documentation
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System.Xml.Ucs4Encoding Member List

This is the complete list of members for System.Xml.Ucs4Encoding, including all inherited members.

_codePageSystem.Text.Encodingpackage
_dataItemSystem.Text.Encodingpackage
_isReadOnlySystem.Text.Encodingprivate
ASCIISystem.Text.Encodingstatic
BigEndianUnicodeSystem.Text.Encodingstatic
BigEndianUTF32System.Text.Encodingprivatestatic
BodyNameSystem.Text.Encoding
Clone()System.Text.Encodinginlinevirtual
CodePageSystem.Xml.Ucs4Encoding
Convert(Encoding srcEncoding, Encoding dstEncoding, byte[] bytes)System.Text.Encodinginlinestatic
Convert(Encoding srcEncoding, Encoding dstEncoding, byte[] bytes, int index, int count)System.Text.Encodinginlinestatic
CreateTranscodingStream(Stream innerStream, Encoding innerStreamEncoding, Encoding outerStreamEncoding, bool leaveOpen=false)System.Text.Encodinginlinestatic
DecodeFirstRune(ReadOnlySpan< byte > bytes, out Rune value, out int bytesConsumed)System.Text.Encodinginlinepackagevirtual
DecoderFallbackSystem.Text.Encoding
decoderFallbackSystem.Text.Encodingpackage
DefaultSystem.Text.Encodingstatic
EncoderFallbackSystem.Text.Encoding
encoderFallbackSystem.Text.Encodingpackage
EncodeRune(Rune value, Span< byte > bytes, out int bytesWritten)System.Text.Encodinginlinepackagevirtual
Encoding()System.Text.Encodinginlineprotected
Encoding(int codePage)System.Text.Encodinginlineprotected
Encoding(int codePage, EncoderFallback? encoderFallback, DecoderFallback? decoderFallback)System.Text.Encodinginlineprotected
EncodingNameSystem.Text.Encoding
Equals([NotNullWhen(true)] object? value)System.Text.Encodinginline
FilterDisallowedEncodings(Encoding encoding)System.Text.Encodinginlineprivatestatic
GetByteCount(char[] chars, int index, int count)System.Xml.Ucs4Encodinginline
GetByteCount(char[] chars)System.Xml.Ucs4Encodinginlinevirtual
System::Text::Encoding.GetByteCount(string s)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetByteCount(string s, int index, int count)System.Text.Encodinginline
System::Text::Encoding.GetByteCount(char *chars, int count)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetByteCount(ReadOnlySpan< char > chars)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetByteCount(char *pChars, int charCount, EncoderNLS encoder)System.Text.Encodinginlinepackagevirtual
GetByteCountFast(char *pChars, int charsLength, EncoderFallback fallback, out int charsConsumed)System.Text.Encodinginlineprotectedvirtual
GetByteCountWithFallback(char *pCharsOriginal, int originalCharCount, int charsConsumedSoFar)System.Text.Encodinginlineprotected
GetByteCountWithFallback(char *pOriginalChars, int originalCharCount, int charsConsumedSoFar, EncoderNLS encoder)System.Text.Encodinginlineprivate
GetByteCountWithFallback(ReadOnlySpan< char > chars, int originalCharsLength, EncoderNLS encoder)System.Text.Encodinginlineprotectedvirtual
GetBytes(string s)System.Xml.Ucs4Encodinginlinevirtual
GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex)System.Xml.Ucs4Encodinginline
System::Text::Encoding.GetBytes(char[] chars)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetBytes(char[] chars, int index, int count)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetBytes(string s, int index, int count)System.Text.Encodinginline
System::Text::Encoding.GetBytes(string s, int charIndex, int charCount, byte[] bytes, int byteIndex)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetBytes(char *chars, int charCount, byte *bytes, int byteCount)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetBytes(ReadOnlySpan< char > chars, Span< byte > bytes)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetBytes(char *pChars, int charCount, byte *pBytes, int byteCount, EncoderNLS encoder)System.Text.Encodinginlinepackagevirtual
GetBytesFast(char *pChars, int charsLength, byte *pBytes, int bytesLength, out int charsConsumed)System.Text.Encodinginlineprotectedvirtual
GetBytesWithFallback(char *pOriginalChars, int originalCharCount, byte *pOriginalBytes, int originalByteCount, int charsConsumedSoFar, int bytesWrittenSoFar)System.Text.Encodinginlineprotected
GetBytesWithFallback(char *pOriginalChars, int originalCharCount, byte *pOriginalBytes, int originalByteCount, int charsConsumedSoFar, int bytesWrittenSoFar, EncoderNLS encoder)System.Text.Encodinginlineprivate
GetBytesWithFallback(ReadOnlySpan< char > chars, int originalCharsLength, Span< byte > bytes, int originalBytesLength, EncoderNLS encoder)System.Text.Encodinginlineprotectedvirtual
GetCharCount(byte[] bytes, int index, int count)System.Xml.Ucs4Encodinginline
GetCharCount(byte[] bytes)System.Xml.Ucs4Encodinginlinevirtual
System::Text::Encoding.GetCharCount(byte *bytes, int count)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetCharCount(ReadOnlySpan< byte > bytes)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetCharCount(byte *pBytes, int byteCount, DecoderNLS decoder)System.Text.Encodinginlinepackagevirtual
GetCharCountFast(byte *pBytes, int bytesLength, DecoderFallback fallback, out int bytesConsumed)System.Text.Encodinginlineprotectedvirtual
GetCharCountWithFallback(byte *pBytesOriginal, int originalByteCount, int bytesConsumedSoFar)System.Text.Encodinginlineprotected
GetCharCountWithFallback(byte *pOriginalBytes, int originalByteCount, int bytesConsumedSoFar, DecoderNLS decoder)System.Text.Encodinginlineprivate
GetCharCountWithFallback(ReadOnlySpan< byte > bytes, int originalBytesLength, DecoderNLS decoder)System.Text.Encodinginlineprivate
GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)System.Xml.Ucs4Encodinginline
System::Text::Encoding.GetChars(byte[] bytes)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetChars(byte[] bytes, int index, int count)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetChars(byte *bytes, int byteCount, char *chars, int charCount)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetChars(ReadOnlySpan< byte > bytes, Span< char > chars)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetChars(byte *pBytes, int byteCount, char *pChars, int charCount, DecoderNLS decoder)System.Text.Encodinginlinepackagevirtual
GetCharsFast(byte *pBytes, int bytesLength, char *pChars, int charsLength, out int bytesConsumed)System.Text.Encodinginlineprotectedvirtual
GetCharsWithFallback(byte *pOriginalBytes, int originalByteCount, char *pOriginalChars, int originalCharCount, int bytesConsumedSoFar, int charsWrittenSoFar)System.Text.Encodinginlineprotected
GetCharsWithFallback(byte *pOriginalBytes, int originalByteCount, char *pOriginalChars, int originalCharCount, int bytesConsumedSoFar, int charsWrittenSoFar, DecoderNLS decoder)System.Text.Encodinginlineprotected
GetCharsWithFallback(ReadOnlySpan< byte > bytes, int originalBytesLength, Span< char > chars, int originalCharsLength, DecoderNLS decoder)System.Text.Encodinginlineprotectedvirtual
GetDataItem()System.Text.Encodinginlineprivate
GetDecoder()System.Xml.Ucs4Encodinginlinevirtual
GetEncoder()System.Xml.Ucs4Encodinginlinevirtual
GetEncoding(int codepage)System.Text.Encodinginlinestatic
GetEncoding(int codepage, EncoderFallback encoderFallback, DecoderFallback decoderFallback)System.Text.Encodinginlinestatic
GetEncoding(string name)System.Text.Encodinginlinestatic
GetEncoding(string name, EncoderFallback encoderFallback, DecoderFallback decoderFallback)System.Text.Encodinginlinestatic
GetEncodings()System.Text.Encodinginlinestatic
GetHashCode()System.Text.Encodinginline
GetMaxByteCount(int charCount)System.Xml.Ucs4Encodinginline
GetMaxCharCount(int byteCount)System.Xml.Ucs4Encodinginline
GetPreamble()System.Text.Encodinginlinevirtual
GetString(byte *bytes, int byteCount)System.Text.Encodinginline
GetString(ReadOnlySpan< byte > bytes)System.Text.Encodinginline
GetString(byte[] bytes)System.Text.Encodinginlinevirtual
GetString(byte[] bytes, int index, int count)System.Text.Encodinginlinevirtual
HeaderNameSystem.Text.Encoding
IsAlwaysNormalized()System.Text.Encodinginline
IsAlwaysNormalized(NormalizationForm form)System.Text.Encodinginlinevirtual
IsBrowserDisplaySystem.Text.Encoding
IsBrowserSaveSystem.Text.Encoding
IsMailNewsDisplaySystem.Text.Encoding
IsMailNewsSaveSystem.Text.Encoding
IsReadOnlySystem.Text.Encoding
IsSingleByteSystem.Text.Encoding
IsUTF8CodePageSystem.Text.Encodingpackage
Latin1System.Text.Encodingstatic
PreambleSystem.Text.Encoding
RegisterProvider(EncodingProvider provider)System.Text.Encodinginlinestatic
s_defaultEncodingSystem.Text.Encodingprivatestatic
SetDefaultFallbacks()System.Text.Encodinginlinepackagevirtual
ThrowBytesOverflow()System.Text.Encodinginlinepackage
ThrowBytesOverflow(EncoderNLS encoder, bool nothingEncoded)System.Text.Encodinginlinepackage
ThrowCharsOverflow()System.Text.Encodinginlinepackage
ThrowCharsOverflow(DecoderNLS decoder, bool nothingDecoded)System.Text.Encodinginlinepackage
ThrowConversionOverflow()System.Text.Encodinginlinepackagestatic
TryGetByteCount(Rune value, out int byteCount)System.Text.Encodinginlinepackagevirtual
UCS4_2143System.Xml.Ucs4Encodingpackagestatic
UCS4_3412System.Xml.Ucs4Encodingpackagestatic
UCS4_BigendianSystem.Xml.Ucs4Encodingpackagestatic
UCS4_LittleendianSystem.Xml.Ucs4Encodingpackagestatic
ucs4DecoderSystem.Xml.Ucs4Encodingpackage
UnicodeSystem.Text.Encodingstatic
UTF32System.Text.Encodingstatic
UTF7System.Text.Encodingstatic
UTF8System.Text.Encodingstatic
WebNameSystem.Xml.Ucs4Encoding
WindowsCodePageSystem.Text.Encoding