13 public static readonly
int Dye0;
15 public static readonly
int Misc0;
static readonly int Bank1_0
static readonly int Loadout1_Armor_0
static readonly int Misc0
static readonly int Loadout3_Dye_0
static readonly int Loadout2_Dye_0
static readonly int Loadout1_Dye_0
static readonly int MiscDye0
static readonly int InventoryMouseItem
static PlayerItemSlotID()
static readonly int Loadout3_Armor_0
static readonly int Loadout2_Armor_0
static readonly int Bank3_0
static int AllocateSlots(int amount, bool canNetRelay)
static readonly int Bank2_0
static readonly int Armor0
static readonly int Bank4_0
static readonly int TrashItem
static readonly int Inventory0