Terraria
v1.4.4.9
Terraria source code documentation
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PropertyAttributes.cs
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1
namespace
System.Reflection
;
2
3
[Flags]
4
public
enum
PropertyAttributes
5
{
6
None
= 0,
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SpecialName
= 0x200,
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RTSpecialName
= 0x400,
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HasDefault
= 0x1000,
10
Reserved2
= 0x2000,
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Reserved3
= 0x4000,
12
Reserved4
= 0x8000,
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ReservedMask
= 0xF400
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}
System.Reflection.PropertyAttributes
PropertyAttributes
Definition
PropertyAttributes.cs:5
System.Reflection.PropertyAttributes.Reserved2
@ Reserved2
System.Reflection.FieldAttributes.HasDefault
@ HasDefault
System.Reflection.ParameterAttributes.Reserved4
@ Reserved4
System.Reflection.ParameterAttributes.Reserved3
@ Reserved3
System.Reflection.EventAttributes.ReservedMask
@ ReservedMask
System.Reflection.EventAttributes.RTSpecialName
@ RTSpecialName
System.Reflection.EventAttributes.SpecialName
@ SpecialName
System.Reflection.AssemblyNameFlags.None
@ None
System.Reflection
Definition
ICustomTypeProvider.cs:1
source
System.Private.CoreLib
System.Reflection
PropertyAttributes.cs
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1.10.0