Terraria v1.4.4.9
Terraria source code documentation
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◆ ProcessEntity()

void System.Xml.Schema.XmlSchemaValidator.ProcessEntity ( string name)
inlineprivate

Definition at line 2567 of file XmlSchemaValidator.cs.

2568 {
2569 if (_checkEntity)
2570 {
2571 IDtdEntityInfo dtdEntityInfo = null;
2572 if (_dtdSchemaInfo != null)
2573 {
2575 }
2576 if (dtdEntityInfo == null)
2577 {
2579 }
2580 else if (dtdEntityInfo.IsUnparsedEntity)
2581 {
2583 }
2584 }
2585 }
static string Sch_UndeclaredEntity
Definition SR.cs:748
static string Sch_UnparsedEntityRef
Definition SR.cs:750
Definition SR.cs:7
IDtdEntityInfo LookupEntity(string name)

References System.Xml.Schema.XmlSchemaValidator._checkEntity, System.Xml.Schema.XmlSchemaValidator._dtdSchemaInfo, System.Xml.IDtdInfo.LookupEntity(), System.SR.Sch_UndeclaredEntity, System.SR.Sch_UnparsedEntityRef, and System.Xml.Schema.XmlSchemaValidator.SendValidationEvent().

Referenced by System.Xml.Schema.XmlSchemaValidator.ProcessTokenizedType().