Terraria v1.4.4.9
Terraria source code documentation
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◆ AddXsiAttributes()

void System.Xml.Schema.XmlSchemaValidator.AddXsiAttributes ( ArrayList attList)
inlineprivate

Definition at line 1489 of file XmlSchemaValidator.cs.

1490 {
1492 if (_attPresence[s_xsiTypeSO.QualifiedName] == null)
1493 {
1495 }
1496 if (_attPresence[s_xsiNilSO.QualifiedName] == null)
1497 {
1499 }
1500 if (_attPresence[s_xsiSLSO.QualifiedName] == null)
1501 {
1503 }
1504 if (_attPresence[s_xsiNoNsSLSO.QualifiedName] == null)
1505 {
1507 }
1508 }
void Add(TKey key, TValue value)
static XmlSchemaAttribute s_xsiNoNsSLSO
static XmlSchemaAttribute s_xsiTypeSO

References System.Xml.Schema.XmlSchemaValidator._attPresence, System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.Xml.Schema.XmlSchemaValidator.BuildXsiAttributes(), System.Xml.Schema.XmlSchemaValidator.s_xsiNilSO, System.Xml.Schema.XmlSchemaValidator.s_xsiNoNsSLSO, System.Xml.Schema.XmlSchemaValidator.s_xsiSLSO, and System.Xml.Schema.XmlSchemaValidator.s_xsiTypeSO.

Referenced by System.Xml.Schema.XmlSchemaValidator.GetExpectedAttributes().