Terraria v1.4.4.9
Terraria source code documentation
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◆ GetHashCode()

override readonly int System.Numerics.Matrix4x4.GetHashCode ( )
inline

Definition at line 1359 of file Matrix4x4.cs.

1360 {
1361 HashCode hashCode = default(HashCode);
1362 hashCode.Add(M11);
1363 hashCode.Add(M12);
1364 hashCode.Add(M13);
1365 hashCode.Add(M14);
1366 hashCode.Add(M21);
1367 hashCode.Add(M22);
1368 hashCode.Add(M23);
1369 hashCode.Add(M24);
1370 hashCode.Add(M31);
1371 hashCode.Add(M32);
1372 hashCode.Add(M33);
1373 hashCode.Add(M34);
1374 hashCode.Add(M41);
1375 hashCode.Add(M42);
1376 hashCode.Add(M43);
1377 hashCode.Add(M44);
1378 return hashCode.ToHashCode();
1379 }

References System.HashCode.Add(), System.Numerics.Matrix4x4.M11, System.Numerics.Matrix4x4.M12, System.Numerics.Matrix4x4.M13, System.Numerics.Matrix4x4.M14, System.Numerics.Matrix4x4.M21, System.Numerics.Matrix4x4.M22, System.Numerics.Matrix4x4.M23, System.Numerics.Matrix4x4.M24, System.Numerics.Matrix4x4.M31, System.Numerics.Matrix4x4.M32, System.Numerics.Matrix4x4.M33, System.Numerics.Matrix4x4.M34, System.Numerics.Matrix4x4.M41, System.Numerics.Matrix4x4.M42, System.Numerics.Matrix4x4.M43, System.Numerics.Matrix4x4.M44, and System.HashCode.ToHashCode().