Terraria v1.4.4.9
Terraria source code documentation
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◆ Matrix4x4() [1/2]

System.Numerics.Matrix4x4.Matrix4x4 ( float m11,
float m12,
float m13,
float m14,
float m21,
float m22,
float m23,
float m24,
float m31,
float m32,
float m33,
float m34,
float m41,
float m42,
float m43,
float m44 )
inline

Definition at line 93 of file Matrix4x4.cs.

94 {
95 M11 = m11;
96 M12 = m12;
97 M13 = m13;
98 M14 = m14;
99 M21 = m21;
100 M22 = m22;
101 M23 = m23;
102 M24 = m24;
103 M31 = m31;
104 M32 = m32;
105 M33 = m33;
106 M34 = m34;
107 M41 = m41;
108 M42 = m42;
109 M43 = m43;
110 M44 = m44;
111 }

References System.Numerics.Matrix4x4.M11, System.Numerics.Matrix4x4.M12, System.Numerics.Matrix4x4.M13, System.Numerics.Matrix4x4.M14, System.Numerics.Matrix4x4.M21, System.Numerics.Matrix4x4.M22, System.Numerics.Matrix4x4.M23, System.Numerics.Matrix4x4.M24, System.Numerics.Matrix4x4.M31, System.Numerics.Matrix4x4.M32, System.Numerics.Matrix4x4.M33, System.Numerics.Matrix4x4.M34, System.Numerics.Matrix4x4.M41, System.Numerics.Matrix4x4.M42, System.Numerics.Matrix4x4.M43, and System.Numerics.Matrix4x4.M44.

Referenced by System.Numerics.Matrix4x4.Invert().