Terraria v1.4.4.9
Terraria source code documentation
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◆ ResourceReader() [3/3]

System.Resources.ResourceReader.ResourceReader ( Stream stream)
inline

Definition at line 315 of file ResourceReader.cs.

316 {
317 if (stream == null)
318 {
319 throw new ArgumentNullException("stream");
320 }
321 if (!stream.CanRead)
322 {
323 throw new ArgumentException(SR.Argument_StreamNotReadable);
324 }
325 _resCache = new Dictionary<string, ResourceLocator>(FastResourceComparer.Default);
329 }
Dictionary< string, ResourceLocator > _resCache
static Encoding UTF8
Definition Encoding.cs:526

References System.Resources.ResourceReader._resCache, System.Resources.ResourceReader._store, System.Resources.ResourceReader._ums, System.SR.Argument_StreamNotReadable, System.Resources.FastResourceComparer.Default, System.Resources.ResourceReader.ReadResources(), System.stream, and System.Text.Encoding.UTF8.