Terraria
v1.4.4.9
Terraria source code documentation
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CustomAttributeEncoding.cs
Go to the documentation of this file.
1
namespace
System.Reflection
;
2
3
internal
enum
CustomAttributeEncoding
4
{
5
Undefined
= 0,
6
Boolean
= 2,
7
Char
= 3,
8
SByte
= 4,
9
Byte
= 5,
10
Int16
= 6,
11
UInt16
= 7,
12
Int32
= 8,
13
UInt32
= 9,
14
Int64
= 10,
15
UInt64
= 11,
16
Float
= 12,
17
Double
= 13,
18
String
= 14,
19
Array
= 29,
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Type
= 80,
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Object
= 81,
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Field
= 83,
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Property
= 84,
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Enum
= 85
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}
System.Array
Definition
Array.cs:16
System.Enum
Definition
Enum.cs:14
System.Object
Definition
Object.cs:12
System.String
Definition
String.cs:22
System.Type
Definition
Type.cs:14
System.Reflection.CustomAttributeEncoding
CustomAttributeEncoding
Definition
CustomAttributeEncoding.cs:4
System.Reflection.CustomAttributeEncoding.Float
@ Float
System.Reflection.CustomAttributeEncoding.Property
@ Property
System.Reflection.CustomAttributeEncoding.Field
@ Field
System.Reflection.CustomAttributeEncoding.Undefined
@ Undefined
System.Reflection
Definition
ICustomTypeProvider.cs:1
System.Boolean
Definition
Boolean.cs:10
System.Byte
Definition
Byte.cs:12
System.Char
Definition
Char.cs:14
System.Double
Definition
Double.cs:12
System.Int16
Definition
Int16.cs:12
System.Int32
Definition
Int32.cs:12
System.Int64
Definition
Int64.cs:12
System.SByte
Definition
SByte.cs:13
System.UInt16
Definition
UInt16.cs:13
System.UInt32
Definition
UInt32.cs:13
System.UInt64
Definition
UInt64.cs:13
source
System.Private.CoreLib
System.Reflection
CustomAttributeEncoding.cs
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1.10.0