Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteFacets()

void System.Xml.Serialization.SchemaObjectWriter.WriteFacets ( XmlSchemaObjectCollection facets)
inlineprivate

Definition at line 505 of file SchemaObjectWriter.cs.

506 {
507 if (facets == null)
508 {
509 return;
510 }
512 for (int i = 0; i < facets.Count; i++)
513 {
514 arrayList.Add(facets[i]);
515 }
516 arrayList.Sort(new XmlFacetComparer());
517 for (int j = 0; j < arrayList.Count; j++)
518 {
521 {
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527 }
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569 }
void Write_XmlSchemaFacet(string name, XmlSchemaFacet o)

References System.Xml.Dictionary, and System.Xml.Serialization.SchemaObjectWriter.Write_XmlSchemaFacet().

Referenced by System.Xml.Serialization.SchemaObjectWriter.Write15_XmlSchemaSimpleTypeRestriction(), and System.Xml.Serialization.SchemaObjectWriter.Write40_XmlSchemaSimpleContentRestriction().