Terraria
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IFragmentCapableXmlDictionaryWriter.cs
Go to the documentation of this file.
1
using
System.IO
;
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3
namespace
System.Xml
;
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5
public
interface
IFragmentCapableXmlDictionaryWriter
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{
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bool
CanFragment
{
get
; }
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void
StartFragment
(
Stream
stream
,
bool
generateSelfContainedTextFragment
);
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void
EndFragment
();
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void
WriteFragment
(
byte
[]
buffer
,
int
offset
,
int
count
);
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}
System.IO.Stream
Definition
Stream.cs:11
System.Xml.IFragmentCapableXmlDictionaryWriter.CanFragment
bool CanFragment
Definition
IFragmentCapableXmlDictionaryWriter.cs:7
System.Xml.IFragmentCapableXmlDictionaryWriter.StartFragment
void StartFragment(Stream stream, bool generateSelfContainedTextFragment)
System.Xml.IFragmentCapableXmlDictionaryWriter.WriteFragment
void WriteFragment(byte[] buffer, int offset, int count)
System.Xml.IFragmentCapableXmlDictionaryWriter.EndFragment
void EndFragment()
System.Xml.IFragmentCapableXmlDictionaryWriter
Definition
IFragmentCapableXmlDictionaryWriter.cs:6
System.IO
Definition
ConsoleStream.cs:3
System.Xml.ValueHandleType.Dictionary
@ Dictionary
System.Xml
Definition
BaseRegionIterator.cs:1
System.ExceptionArgument.offset
@ offset
System.ExceptionArgument.buffer
@ buffer
System.ExceptionArgument.count
@ count
System.ExceptionArgument.stream
@ stream
source
System.Private.DataContractSerialization
System.Xml
IFragmentCapableXmlDictionaryWriter.cs
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