Terraria v1.4.4.9
Terraria source code documentation
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◆ Set()

override void System.Data.Common.StringStorage.Set ( int record,
object value )
inline

Definition at line 158 of file StringStorage.cs.

159 {
160 if (_nullValue == value)
161 {
162 _values[record] = null;
163 }
164 else
165 {
166 _values[record] = value.ToString();
167 }
168 }

References System.Data.Common.DataStorage._nullValue, System.Data.Common.StringStorage._values, and System.value.