Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ RandomStyleRange

int Terraria.ObjectData.TileObjectData.RandomStyleRange
getset

Definition at line 1272 of file TileObjectData.cs.

1273 {
1274 get
1275 {
1276 if (_tileObjectBase == null)
1277 {
1278 return _baseObject.RandomStyleRange;
1279 }
1281 }
1282 set
1283 {
1284 WriteCheck();
1286 {
1288 {
1289 return;
1290 }
1291 _hasOwnTileObjectBase = true;
1293 }
1294 _tileObjectBase.randomRange = value;
1296 {
1297 for (int i = 0; i < _alternates.data.Count; i++)
1298 {
1299 _alternates.data[i].RandomStyleRange = value;
1300 }
1301 }
1302 }
1303 }
static TileObjectData _baseObject
TileObjectBaseModule _tileObjectBase
TileObjectAlternatesModule _alternates

Referenced by Terraria.TileObject.CanPlace(), and Terraria.ObjectData.TileObjectData.SetupBaseObject().