Terraria v1.4.4.9
Terraria source code documentation
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◆ WaterDeath

bool Terraria.ObjectData.TileObjectData.WaterDeath
getset

Definition at line 484 of file TileObjectData.cs.

485 {
486 get
487 {
488 if (_liquidDeath == null)
489 {
490 return _baseObject.WaterDeath;
491 }
492 return _liquidDeath.water;
493 }
494 set
495 {
496 WriteCheck();
498 {
499 if (_liquidDeath.water == value)
500 {
501 return;
502 }
503 _hasOwnLiquidDeath = true;
505 }
506 _liquidDeath.water = value;
508 {
509 for (int i = 0; i < _alternates.data.Count; i++)
510 {
511 _alternates.data[i].WaterDeath = value;
512 }
513 }
514 }
515 }
static TileObjectData _baseObject
TileObjectAlternatesModule _alternates

Referenced by Terraria.ObjectData.TileObjectData.SetupBaseObject().