Terraria v1.4.4.9
Terraria source code documentation
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System.Dynamic.Utils.ListProvider< T > Member List

This is the complete list of members for System.Dynamic.Utils.ListProvider< T >, including all inherited members.

Add(T item)System.Dynamic.Utils.ListProvider< T >inline
IList< T >.Add(object? value)System.Collections.IList< T >
Clear()System.Dynamic.Utils.ListProvider< T >inline
Contains(T item)System.Dynamic.Utils.ListProvider< T >inline
IList< T >.Contains(object? value)System.Collections.IList< T >
CopyTo(T[] array, int index)System.Dynamic.Utils.ListProvider< T >inline
ICollection< T >.CopyTo(Array array, int index)System.Collections.ICollection< T >
CountSystem.Dynamic.Utils.ListProvider< T >
ElementCountSystem.Dynamic.Utils.ListProvider< T >protected
FirstSystem.Dynamic.Utils.ListProvider< T >protected
GetElement(int index)System.Dynamic.Utils.ListProvider< T >protected
GetEnumerator()System.Dynamic.Utils.ListProvider< T >inline
GetEnumerator()System.Dynamic.Utils.ListProvider< T >inlineprivate
IndexOf(T item)System.Dynamic.Utils.ListProvider< T >inline
IList< T >.IndexOf(object? value)System.Collections.IList< T >
Insert(int index, T item)System.Dynamic.Utils.ListProvider< T >inline
IList< T >.Insert(int index, object? value)System.Collections.IList< T >
IsFixedSizeSystem.Collections.IList< T >
IsReadOnlySystem.Dynamic.Utils.ListProvider< T >
IsSynchronizedSystem.Collections.ICollection< T >
Remove(T item)System.Dynamic.Utils.ListProvider< T >inline
IList< T >.Remove(object? value)System.Collections.IList< T >
RemoveAt(int index)System.Dynamic.Utils.ListProvider< T >inline
SyncRootSystem.Collections.ICollection< T >
this[int index]System.Dynamic.Utils.ListProvider< T >