Terraria v1.4.4.9
Terraria source code documentation
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◆ SetStatus()

void System.ComponentModel.Design.MenuCommand.SetStatus ( int mask,
bool value )
inlineprivate

Definition at line 77 of file MenuCommand.cs.

78 {
79 int status = _status;
80 status = ((!value) ? (status & ~mask) : (status | mask));
81 if (status != _status)
82 {
83 _status = status;
84 OnCommandChanged(EventArgs.Empty);
85 }
86 }
virtual void OnCommandChanged(EventArgs e)

References System.ComponentModel.Design.MenuCommand._status, System.EventArgs.Empty, System.ComponentModel.Design.MenuCommand.OnCommandChanged(), and System.value.