Terraria v1.4.4.9
Terraria source code documentation
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◆ GetCount()

int System.Linq.Enumerable.WhereListIterator< TSource >.GetCount ( bool onlyIfCheap)
inline

Definition at line 2968 of file Enumerable.cs.

2969 {
2970 if (onlyIfCheap)
2971 {
2972 return -1;
2973 }
2974 int num = 0;
2975 for (int i = 0; i < _source.Count; i++)
2976 {
2977 TSource arg = _source[i];
2978 if (_predicate(arg))
2979 {
2980 num = checked(num + 1);
2981 }
2982 }
2983 return num;
2984 }
readonly Func< TSource, bool > _predicate

References System.Linq.Enumerable.WhereListIterator< TSource >._predicate, System.Linq.Enumerable.WhereListIterator< TSource >._source, and System.Collections.Generic.List< T >.Count.