Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ SetAudit() [2/3]

void System.Security.AccessControl.SystemAcl.SetAudit ( AuditFlags auditFlags,
SecurityIdentifier sid,
int accessMask,
InheritanceFlags inheritanceFlags,
PropagationFlags propagationFlags,
ObjectAceFlags objectFlags,
Guid objectType,
Guid inheritedObjectType )
inline

Definition at line 69 of file SystemAcl.cs.

70 {
71 if (!base.IsDS)
72 {
74 }
75 CheckFlags(inheritanceFlags, propagationFlags);
76 SetQualifiedAce(sid, AceQualifier.SystemAudit, accessMask, GenericAce.AceFlagsFromAuditFlags(auditFlags) | GenericAce.AceFlagsFromInheritanceFlags(inheritanceFlags, propagationFlags), objectFlags, objectType, inheritedObjectType);
77 }
static string InvalidOperation_OnlyValidForDS
Definition SR.cs:94
Definition SR.cs:7
void CheckFlags(InheritanceFlags inheritanceFlags, PropagationFlags propagationFlags)
Definition CommonAcl.cs:802
void SetQualifiedAce(SecurityIdentifier sid, AceQualifier qualifier, int accessMask, AceFlags flags, ObjectAceFlags objectFlags, Guid objectType, Guid inheritedObjectType)
Definition CommonAcl.cs:860

References System.Security.AccessControl.GenericAce.AceFlagsFromAuditFlags(), System.Security.AccessControl.GenericAce.AceFlagsFromInheritanceFlags(), System.Security.AccessControl.CommonAcl.CheckFlags(), System.SR.InvalidOperation_OnlyValidForDS, and System.Security.AccessControl.CommonAcl.SetQualifiedAce().