Terraria v1.4.4.9
Terraria source code documentation
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◆ RemoveAudit() [1/3]

bool System.Security.AccessControl.SystemAcl.RemoveAudit ( AuditFlags auditFlags,
SecurityIdentifier sid,
int accessMask,
InheritanceFlags inheritanceFlags,
PropagationFlags propagationFlags )
inline

Definition at line 39 of file SystemAcl.cs.

40 {
41 return RemoveQualifiedAces(sid, AceQualifier.SystemAudit, accessMask, GenericAce.AceFlagsFromAuditFlags(auditFlags) | GenericAce.AceFlagsFromInheritanceFlags(inheritanceFlags, propagationFlags), saclSemantics: true, ObjectAceFlags.None, Guid.Empty, Guid.Empty);
42 }
bool RemoveQualifiedAces(SecurityIdentifier sid, AceQualifier qualifier, int accessMask, AceFlags flags, bool saclSemantics, ObjectAceFlags objectFlags, Guid objectType, Guid inheritedObjectType)
Definition CommonAcl.cs:894

References System.Security.AccessControl.GenericAce.AceFlagsFromAuditFlags(), System.Security.AccessControl.GenericAce.AceFlagsFromInheritanceFlags(), System.Guid.Empty, and System.Security.AccessControl.CommonAcl.RemoveQualifiedAces().

Referenced by System.Security.AccessControl.CommonObjectSecurity.ModifyAudit(), and System.Security.AccessControl.SystemAcl.RemoveAudit().