Terraria v1.4.4.9
Terraria source code documentation
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◆ SetConstructorArgumentState()

void System.Text.Json.ReadStack.SetConstructorArgumentState ( )
inlineprivate

Definition at line 222 of file ReadStack.cs.

223 {
225 {
226 return;
227 }
229 {
230 if (_ctorArgStateCache == null)
231 {
233 }
234 ArgumentState argumentState = new ArgumentState();
239 ArgumentState argumentState2 = argumentState;
242 }
243 else
244 {
246 }
247 }
void Add(TKey key, TValue value)
ReadStackFrame Current
Definition ReadStack.cs:19
List< ArgumentState > _ctorArgStateCache
Definition ReadStack.cs:27

References System.Text.Json.ReadStack._ctorArgStateCache, System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.count, System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Text.Json.ReadStackFrame.CtorArgumentState, System.Text.Json.ReadStackFrame.CtorArgumentStateIndex, System.Text.Json.ReadStack.Current, System.Text.Json.Dictionary, System.Text.Json.Serialization.Metadata.JsonTypeInfo< T >.IsObjectWithParameterizedCtor, and System.Text.Json.ReadStackFrame.JsonTypeInfo.

Referenced by System.Text.Json.ReadStack.Pop(), and System.Text.Json.ReadStack.Push().