Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Graphics.Effects.OverlayManager Member List

This is the complete list of members for Terraria.Graphics.Effects.OverlayManager, including all inherited members.

_activeOverlaysTerraria.Graphics.Effects.OverlayManagerprivate
_effectsTerraria.Graphics.Effects.EffectManager< Overlay >protected
_isLoadedTerraria.Graphics.Effects.EffectManager< Overlay >protected
_overlayCountTerraria.Graphics.Effects.OverlayManagerprivate
Activate(string name, Vector2 position=default(Vector2), params object[] args)Terraria.Graphics.Effects.EffectManager< Overlay >inline
Bind(string name, T effect)Terraria.Graphics.Effects.EffectManager< Overlay >inline
Deactivate(string name, params object[] args)Terraria.Graphics.Effects.EffectManager< Overlay >inline
Draw(SpriteBatch spriteBatch, RenderLayers layer)Terraria.Graphics.Effects.OverlayManagerinline
IsLoadedTerraria.Graphics.Effects.EffectManager< Overlay >
Load()Terraria.Graphics.Effects.EffectManager< Overlay >inline
OnActivate(Overlay overlay, Vector2 position)Terraria.Graphics.Effects.OverlayManagerinline
EffectManager< Overlay >.OnActivate(T effect, Vector2 position)Terraria.Graphics.Effects.EffectManager< Overlay >inlinevirtual
OnDeactivate(T effect)Terraria.Graphics.Effects.EffectManager< Overlay >inlinevirtual
OPACITY_RATETerraria.Graphics.Effects.OverlayManagerprivatestatic
OverlayManager()Terraria.Graphics.Effects.OverlayManagerinline
this[string key]Terraria.Graphics.Effects.EffectManager< Overlay >
Update(GameTime gameTime)Terraria.Graphics.Effects.OverlayManagerinline