Terraria v1.4.4.9
Terraria source code documentation
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SyntaxTreeNode.cs
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1namespace System.Xml.Schema;
2
3internal abstract class SyntaxTreeNode
4{
5 public abstract bool IsNullable { get; }
6
7 public virtual bool IsRangeNode => false;
8
10
11 public abstract void ConstructPos(BitSet firstpos, BitSet lastpos, BitSet[] followpos);
12}
void ConstructPos(BitSet firstpos, BitSet lastpos, BitSet[] followpos)
void ExpandTree(InteriorNode parent, SymbolsDictionary symbols, Positions positions)