Terraria
v1.4.4.9
Terraria source code documentation
Toggle main menu visibility
Main Page
Namespaces
Namespace List
Namespace Members
All
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
Functions
a
b
c
d
e
f
g
h
i
j
l
m
n
o
p
r
s
t
u
v
w
x
Enumerations
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
Classes
Class List
Class Index
Class Hierarchy
Class Members
All
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
Functions
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
Variables
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Enumerations
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
Properties
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Events
_
a
c
d
e
f
i
l
m
o
p
r
s
t
u
w
Files
File List
File Members
All
Enumerations
Macros
►
Terraria
•
All
Classes
Namespaces
Files
Functions
Variables
Enumerations
Enumerator
Properties
Events
Macros
Loading...
Searching...
No Matches
◆
Equals()
[1/2]
bool
IEqualityComparer. System.ComponentModel.WeakHashtable.WeakKeyComparer.Equals
(
object
x
,
object
y
)
inline
private
Definition at line
10
of file
WeakHashtable.cs
.
11
{
12
if
(x ==
null
)
13
{
14
return
y ==
null
;
15
}
16
if
(y !=
null
&& x.GetHashCode() == y.GetHashCode())
17
{
18
if
(x
is
WeakReference
weakReference
)
19
{
20
if
(!
weakReference
.IsAlive)
21
{
22
return
false
;
23
}
24
x =
weakReference
.Target;
25
}
26
if
(y
is
WeakReference
weakReference2
)
27
{
28
if
(!
weakReference2
.IsAlive)
29
{
30
return
false
;
31
}
32
y =
weakReference2
.Target;
33
}
34
return
x == y;
35
}
36
return
false
;
37
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
System
ComponentModel
WeakHashtable
WeakKeyComparer
Generated by
1.10.0