Terraria v1.4.4.9
Terraria source code documentation
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◆ ProtectMemory()

void System.Security.SecureString.ProtectMemory ( )
inlineprivate

Definition at line 408 of file SecureString.cs.

References System.Security.SecureString._buffer, System.Security.SecureString._decryptedLength, System.Security.SecureString._encrypted, System.Runtime.InteropServices.SafeBuffer.ByteLength, Interop.Crypt32.CryptProtectMemory(), and System.Runtime.InteropServices.Marshal.GetLastPInvokeError().

Referenced by System.Security.SecureString.AppendChar(), System.Security.SecureString.Initialize(), System.Security.SecureString.InsertAt(), System.Security.SecureString.MarshalToBSTR(), System.Security.SecureString.MarshalToString(), System.Security.SecureString.RemoveAt(), and System.Security.SecureString.SetAt().