Terraria
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LeaveFaultInstruction.cs
Go to the documentation of this file.
1
namespace
System.Linq.Expressions.Interpreter
;
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3
internal
sealed
class
LeaveFaultInstruction
:
Instruction
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{
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internal
static
readonly
Instruction
Instance
=
new
LeaveFaultInstruction
();
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public
override
int
ConsumedStack
=> 2;
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public
override
int
ConsumedContinuations
=> 1;
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public
override
string
InstructionName
=>
"LeaveFault"
;
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private
LeaveFaultInstruction
()
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{
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}
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public
override
int
Run
(
InterpretedFrame
frame)
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{
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frame.
PopPendingContinuation
();
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return
1;
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}
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}
System.Linq.Expressions.Interpreter.Instruction
Definition
Instruction.cs:6
System.Linq.Expressions.Interpreter.InterpretedFrame.PopPendingContinuation
void PopPendingContinuation()
Definition
InterpretedFrame.cs:192
System.Linq.Expressions.Interpreter.InterpretedFrame
Definition
InterpretedFrame.cs:7
System.Linq.Expressions.Interpreter.LeaveFaultInstruction.LeaveFaultInstruction
LeaveFaultInstruction()
Definition
LeaveFaultInstruction.cs:13
System.Linq.Expressions.Interpreter.LeaveFaultInstruction.Run
override int Run(InterpretedFrame frame)
Definition
LeaveFaultInstruction.cs:17
System.Linq.Expressions.Interpreter.LeaveFaultInstruction.ConsumedStack
override int ConsumedStack
Definition
LeaveFaultInstruction.cs:7
System.Linq.Expressions.Interpreter.LeaveFaultInstruction.Instance
static readonly Instruction Instance
Definition
LeaveFaultInstruction.cs:5
System.Linq.Expressions.Interpreter.LeaveFaultInstruction.ConsumedContinuations
override int ConsumedContinuations
Definition
LeaveFaultInstruction.cs:9
System.Linq.Expressions.Interpreter.LeaveFaultInstruction.InstructionName
override string InstructionName
Definition
LeaveFaultInstruction.cs:11
System.Linq.Expressions.Interpreter.LeaveFaultInstruction
Definition
LeaveFaultInstruction.cs:4
System.Linq.Expressions.Interpreter
Definition
ActionCallInstruction.cs:3
source
System.Linq.Expressions
System.Linq.Expressions.Interpreter
LeaveFaultInstruction.cs
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