Terraria v1.4.4.9
Terraria source code documentation
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HeapHandleType.cs
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2
3internal static class HeapHandleType
4{
5 internal const int OffsetBitCount = 29;
6
7 internal const uint OffsetMask = 536870911u;
8
9 internal const uint VirtualBit = 2147483648u;
10
11 internal static bool IsValidHeapOffset(uint offset)
12 {
13 return (offset & 0xE0000000u) == 0;
14 }
15}