Definition at line 12812 of file NPC.cs.
12813 {
12817 {
12818 case 4:
12820 break;
12821 case 13:
12822 case 14:
12823 case 15:
12825 break;
12826 case 266:
12827 case 267:
12829 break;
12830 case 35:
12831 case 36:
12833 break;
12834 case 222:
12836 break;
12837 case 113:
12838 case 114:
12839 case 115:
12840 case 116:
12842 break;
12843 case 134:
12844 case 135:
12845 case 136:
12846 case 139:
12848 break;
12849 case 125:
12850 case 126:
12852 break;
12853 case 127:
12854 case 128:
12855 case 129:
12856 case 130:
12857 case 131:
12859 break;
12860 case 370:
12862 break;
12863 case 636:
12865 break;
12866 case 422:
12867 case 493:
12868 case 507:
12869 case 517:
12871 break;
12872 }
12874 {
12876 return;
12877 }
12880 }
int width
The width of this Entity's hitbox, in pixels.
int height
The height of this Entity's hitbox, in pixels.
float scale
Makes the NPC bigger or smaller. Bigger than 1f is bigger. Defaults to 1f.
int type
The NPC ID of this NPC. The NPC ID is a unique number assigned to each NPC loaded into the game....
bool IsABestiaryIconDummy
References Terraria.Entity.height, Terraria.NPC.IsABestiaryIconDummy, Terraria.NPC.scale, Terraria.NPC.type, and Terraria.Entity.width.
Referenced by Terraria.NPC.SetDefaults().