91685 {
91688 {
91689 HitInfo
hitInfo =
new HitInfo();
91690 hitInfo.Crit = crit;
91691 hitInfo.Knockback = knockBack;
91693 hitInfo.InstantKill = true;
91695 }
91696 else
91697 {
91699 }
91700 NetMessage.SetLegacyStrike(
hit);
91702 }
static DamageClass Default
Default damage class for non-classed weapons and items, does not benefit from Generic bonuses.
T:Terraria.ModLoader.DamageClass is used to determine the application of item effects,...
HitModifiers GetIncomingStrikeModifiers(DamageClass damageType, int hitDirection, bool ignoreArmorDebuffs=false)
Initializes a T:Terraria.NPC.HitModifiers calculation with the properties of this NPC,...