Definition at line 82899 of file NPC.cs.
82900 {
82901
82902
82903
82904
82905
82906
82908 float num =
float.MaxValue;
82910 for (int i = 0; i < 255; i++)
82911 {
82914 {
82917 {
82920 }
82921 }
82922 }
82924 {
82925 for (
int j = 0;
j < 255;
j++)
82926 {
82927 Player player = Main.player[
j];
82928 if (player.active)
82929 {
82930 float num4 = Vector2.DistanceSquared(
center, player.Center);
82932 {
82935 }
82936 }
82937 }
82938 }
82941 }
References Terraria.Entity.active, Terraria.Entity.Center, and Terraria.Main.player.