TModLoader v1.4.4.9
TModLoader source code documentation
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◆ Collision_MoveNormal()

void Terraria.NPC.Collision_MoveNormal ( bool fall,
Vector2 cPosition,
int cWidth,
int cHeight )
inlineprivate

Definition at line 109859 of file NPC.cs.

109860 {
109861 //IL_0001: Unknown result type (might be due to invalid IL or missing references)
109862 //IL_0003: Unknown result type (might be due to invalid IL or missing references)
109863 //IL_000e: Unknown result type (might be due to invalid IL or missing references)
109864 //IL_0013: Unknown result type (might be due to invalid IL or missing references)
109865 velocity = Collision.TileCollision(cPosition, velocity, cWidth, cHeight, fall, fall);
109866 }
Vector2 velocity
The velocity of this Entity in world coordinates per tick.
Definition Entity.cs:33

References Terraria.Collision.TileCollision().

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