109831 {
109832
109833
109834
109835
109836
109837
109838
109839
109840
109841
109844 {
109846 {
109848 }
109852 }
109857 }
Vector2 velocity
The velocity of this Entity in world coordinates per tick.
Vector2 position
The position of this Entity in world coordinates.
int width
The width of this Entity's hitbox, in pixels.
int height
The height of this Entity's hitbox, in pixels.
float gravity
The current change in velocity due to gravity applied every frame. Multiply F:Terraria....
float[] ai
An array with 4 slots used for any sort of data storage, which is occasionally synced from the server...