90232 {
90234 {
90236 }
90238 {
90240 }
90241 else
90242 {
90244 }
90245 }
static int goldCritterChance
static bool AnyNPCs(int Type)
Returns true if there are any active NPC in the world of the given NPC type (F:Terraria....
static int NewNPC(IEntitySource source, int X, int Y, int Type, int Start=0, float ai0=0f, float ai1=0f, float ai2=0f, float ai3=0f, int Target=255)
Spawns an NPC into the game world with the given type. This method should not be called on multipla...
static bool unlockedSlimeYellowSpawn
static IEntitySource GetSpawnSourceForNaturalSpawn()