TModLoader v1.4.4.9
TModLoader source code documentation
Loading...
Searching...
No Matches

◆ IsSafeFromRain()

static bool Terraria.WorldGen.IsSafeFromRain ( int startX,
int startY )
inlinestatic

Definition at line 67162 of file WorldGen.cs.

67163 {
67164 //IL_0000: Unknown result type (might be due to invalid IL or missing references)
67165 //IL_000f: Unknown result type (might be due to invalid IL or missing references)
67166 //IL_0014: Unknown result type (might be due to invalid IL or missing references)
67167 Vector2D vector2D = -Rain.GetRainFallVelocity().SafeNormalize(new Vector2(0f, 1f)).ToVector2D();
67168 Vector2D vector2D2 = new Vector2D(startX, startY) * 16.0 + Vector2D.One * 8.0;
67169 double num = 85.0;
67170 DelegateMethods.CheckResultOut = false;
67171 Utils.PlotTileLine(vector2D2, vector2D2 + vector2D * 16.0 * num, 4.0, DelegateMethods.CheckStopForSolids);
67172 return DelegateMethods.CheckResultOut;
67173 }

References Terraria.DelegateMethods.CheckResultOut, Terraria.DelegateMethods.CheckStopForSolids(), Terraria.Rain.GetRainFallVelocity(), and Terraria.Utils.PlotTileLine().

+ Here is the call graph for this function: