Definition at line 37584 of file WorldGen.cs.
37585 {
37589 for (
int i =
num; i <
num + 4; i++)
37590 {
37592 {
37593 if (Main.tile[i,
j].active() || Main.tile[i,
j].wall == 0)
37594 {
37596 break;
37597 }
37598 }
37599 }
37601 {
37602 return;
37603 }
37605 int num4 = style * 54;
37607 {
37609 {
37610 Main.tile[
k,
l].active(active:
true);
37611 Main.tile[
k,
l].type = type;
37612 Main.tile[
k,
l].frameX = (short)(
num3 + 18 * (
k -
num));
37613 Main.tile[
k,
l].frameY = (short)(
num4 + 18 * (
l -
num2));
37614 }
37615 }
37616 }
References Terraria.Main.tile.