TModLoader v1.4.4.9
TModLoader source code documentation
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◆ FixSunflower()

static void Terraria.WorldGen.FixSunflower ( int i,
int j )
inlinestatic

Definition at line 47808 of file WorldGen.cs.

47809 {
47810 if (Main.tile[i, j].type != 27)
47811 {
47812 return;
47813 }
47814 int num = 0;
47815 int num2 = j;
47816 num += Main.tile[i, j].frameX / 18;
47817 num2 += Main.tile[i, j].frameY / 18 * -1;
47818 while (num > 1)
47819 {
47820 num -= 2;
47821 }
47822 num *= -1;
47823 num += i;
47824 int num3 = genRand.Next(3) * 36;
47825 int num4 = 0;
47826 for (int k = num; k < num + 2; k++)
47827 {
47828 for (int l = num2; l < num2 + 4; l++)
47829 {
47830 Main.tile[k, l].frameX = (short)(num4 + num3);
47831 }
47832 num4 += 18;
47833 }
47834 }
static UnifiedRandom genRand
Definition WorldGen.cs:1455

References Terraria.Main.tile.