Definition at line 47808 of file WorldGen.cs.
47809 {
47810 if (Main.tile[i,
j].type != 27)
47811 {
47812 return;
47813 }
47816 num += Main.tile[i,
j].frameX / 18;
47817 num2 += Main.tile[i,
j].frameY / 18 * -1;
47819 {
47821 }
47827 {
47829 {
47830 Main.tile[
k,
l].frameX = (short)(
num4 +
num3);
47831 }
47833 }
47834 }
static UnifiedRandom genRand
References Terraria.Main.tile.