TModLoader v1.4.4.9
TModLoader source code documentation
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◆ Shimminate()

static void Terraria.WorldGen.Shimminate ( )
inlinestaticprivate

Definition at line 28040 of file WorldGen.cs.

28041 {
28042 //IL_001a: Unknown result type (might be due to invalid IL or missing references)
28043 //IL_001f: Unknown result type (might be due to invalid IL or missing references)
28044 //IL_0025: Unknown result type (might be due to invalid IL or missing references)
28045 //IL_002b: Unknown result type (might be due to invalid IL or missing references)
28046 //IL_0044: Unknown result type (might be due to invalid IL or missing references)
28047 //IL_004a: Unknown result type (might be due to invalid IL or missing references)
28048 //IL_0068: Unknown result type (might be due to invalid IL or missing references)
28049 //IL_006e: Unknown result type (might be due to invalid IL or missing references)
28050 //IL_00f2: Unknown result type (might be due to invalid IL or missing references)
28051 //IL_00f8: Unknown result type (might be due to invalid IL or missing references)
28052 //IL_008a: Unknown result type (might be due to invalid IL or missing references)
28053 //IL_0090: Unknown result type (might be due to invalid IL or missing references)
28054 //IL_00b2: Unknown result type (might be due to invalid IL or missing references)
28055 //IL_00b8: Unknown result type (might be due to invalid IL or missing references)
28056 //IL_00d4: Unknown result type (might be due to invalid IL or missing references)
28057 //IL_00da: Unknown result type (might be due to invalid IL or missing references)
28059 {
28060 Point key = countedTile.Key;
28061 Main.tile[key.X, key.Y].shimmer(shimmer: true);
28062 Main.tile[key.X, key.Y].liquid = byte.MaxValue;
28063 if (Main.tile[key.X, key.Y].type == 5 || Main.tile[key.X, key.Y].type == 56 || (Main.tileCut[Main.tile[key.X, key.Y].type] && Main.tile[key.X, key.Y].type != 28))
28064 {
28065 KillTile(key.X, key.Y);
28066 }
28067 }
28068 }
static Dictionary< Point, bool > CountedTiles
Definition WorldGen.cs:1270
static void KillTile(int i, int j, bool fail=false, bool effectOnly=false, bool noItem=false)

References Terraria.Main.tile, and Terraria.Main.tileCut.