TModLoader v1.4.4.9
TModLoader source code documentation
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◆ SquareWallFrame()

static void Terraria.WorldGen.SquareWallFrame ( int i,
int j,
bool resetFrame = true )
inlinestatic

Definition at line 73905 of file WorldGen.cs.

73906 {
73907 Framing.WallFrame(i - 1, j - 1);
73908 Framing.WallFrame(i - 1, j);
73909 Framing.WallFrame(i - 1, j + 1);
73910 Framing.WallFrame(i, j - 1);
73911 Framing.WallFrame(i, j, resetFrame);
73912 Framing.WallFrame(i, j + 1);
73913 Framing.WallFrame(i + 1, j - 1);
73914 Framing.WallFrame(i + 1, j);
73915 Framing.WallFrame(i + 1, j + 1);
73916 }

References Terraria.Framing.WallFrame().

Referenced by Terraria.WorldBuilding.Actions.PlaceWall.Apply(), Terraria.GameContent.Biomes.DesertBiome.CleanupArea(), Terraria.WorldBuilding.WorldUtils.ClearWall(), Terraria.GameContent.Biomes.HiveBiome.FrameOutAllHiveContents(), Terraria.WorldGen.meteor(), Terraria.GameContent.Biomes.Desert.PitEntrance.PlaceAt(), Terraria.GameContent.Biomes.GraniteBiome.PlaceDecorations(), Terraria.GameContent.Biomes.Desert.SandMound.PlaceSandColumn(), Terraria.GameContent.Biomes.MarbleBiome.PlaceSlab(), and Terraria.WorldGen.Spread.Spider().

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