TModLoader v1.4.4.9
TModLoader source code documentation
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◆ DisplayValue()

override string Terraria.ModLoader.WireVisibilityBuilderToggle.DisplayValue ( )
inlineinherited

Definition at line 16 of file WireVisibilityBuilderToggle.cs.

17 {
18 string text = "";
19 switch (base.Type)
20 {
21 case 4:
22 text = Language.GetTextValue("Game.RedWires");
23 break;
24 case 5:
25 text = Language.GetTextValue("Game.BlueWires");
26 break;
27 case 6:
28 text = Language.GetTextValue("Game.GreenWires");
29 break;
30 case 7:
31 text = Language.GetTextValue("Game.YellowWires");
32 break;
33 case 9:
34 text = Language.GetTextValue("Game.Actuators");
35 break;
36 }
37 string text2 = "";
38 switch (base.CurrentState)
39 {
40 case 0:
41 text2 = Language.GetTextValue("GameUI.Bright");
42 break;
43 case 1:
44 text2 = Language.GetTextValue("GameUI.Normal");
45 break;
46 case 2:
47 text2 = Language.GetTextValue("GameUI.Faded");
48 break;
49 case 3:
50 Language.GetTextValue("GameUI.Hidden");
51 break;
52 }
53 return text + ": " + text2;
54 }
static string GetTextValue(string key)
Retrieves the text value for a specified localization key. The text returned will be for the currentl...
Definition Language.cs:35
Contains methods to access or retrieve localization values. The Localization Guideteaches more about ...
Definition Language.cs:12

References Terraria.Localization.Language.GetTextValue().

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