TModLoader v1.4.4.9
TModLoader source code documentation
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◆ PostDrawInEmoteMenu()

static void Terraria.ModLoader.EmoteBubbleLoader.PostDrawInEmoteMenu ( int emoteType,
SpriteBatch spriteBatch,
EmoteButton uiEmoteButton,
Vector2 position,
Rectangle frame,
Vector2 origin )
inlinestatic

Definition at line 200 of file EmoteBubbleLoader.cs.

201 {
202 //IL_0017: Unknown result type (might be due to invalid IL or missing references)
203 //IL_0018: Unknown result type (might be due to invalid IL or missing references)
204 //IL_001a: Unknown result type (might be due to invalid IL or missing references)
205 //IL_0047: Unknown result type (might be due to invalid IL or missing references)
206 //IL_0048: Unknown result type (might be due to invalid IL or missing references)
207 //IL_004a: Unknown result type (might be due to invalid IL or missing references)
208 foreach (GlobalEmoteBubble globalEmoteBubble in globalEmoteBubbles)
209 {
210 globalEmoteBubble.PostDrawInEmoteMenu(emoteType, spriteBatch, uiEmoteButton, position, frame, origin);
211 }
212 GetEmoteBubble(emoteType)?.PostDrawInEmoteMenu(spriteBatch, uiEmoteButton, position, frame, origin);
213 }
static ModEmoteBubble GetEmoteBubble(int type)
Gets the T:Terraria.ModLoader.ModEmoteBubble instance corresponding to the specified ID.
static readonly List< GlobalEmoteBubble > globalEmoteBubbles

References Terraria.ModLoader.EmoteBubbleLoader.GetEmoteBubble(), and Terraria.ModLoader.EmoteBubbleLoader.globalEmoteBubbles.

Referenced by Terraria.GameContent.UI.Elements.EmoteButton.DrawSelf().

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