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TModLoader v1.4.4.9
TModLoader source code documentation
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inlinestatic |
This particular overload uses an Item instead of just the item type. All modded data will be preserved.
This particular overload uses a Vector2 instead of X, Y, Width, and Height to determine the actual spawn position.
Definition at line 52041 of file Item.cs.
References Terraria.Item.NewItem(), Terraria.Item.noGrabDelay, and Terraria.Entity.position.
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