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TModLoader v1.4.4.9
TModLoader source code documentation
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If true for a given projectile type (F:Terraria.Projectile.type), then that projectile can trigger F:Terraria.ID.TileID.ProjectilePressurePads.
If false for a given projectile type, then that projectile cannot trigger F:Terraria.ID.TileID.ProjectilePressurePads.
If null for a given projectile type, then that projectile can trigger F:Terraria.ID.TileID.ProjectilePressurePads if F:Terraria.Projectile.tileCollide is true.
Defaults to null.
Definition at line 286 of file ProjectileID.cs.
Referenced by Terraria.Projectile.AI_149_GolfBall(), and Terraria.Projectile.HandleMovement().