TModLoader v1.4.4.9
TModLoader source code documentation
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◆ buffNoSave

bool [] Terraria.Main.buffNoSave = new bool[BuffID.Count]
static

Indexed by T:Terraria.ID.BuffID. If true for a given T:Terraria.ID.BuffID, then that buff will not be saved when exiting a world.
Vanilla sets this for DoT effects (F:Terraria.ID.BuffID.Poisoned), short item buffs (F:Terraria.ID.BuffID.Panic), mount buffs, and conditionally-applied buffs (F:Terraria.ID.BuffID.Campfire, F:Terraria.ID.BuffID.Werewolf).
Defaults to false.

Definition at line 851 of file Main.cs.

Referenced by Terraria.Main.Initialize_BuffDataFromMountData(), Terraria.Main.Initialize_TileAndNPCData1(), Terraria.ModLoader.BuffLoader.ResizeArrays(), and Terraria.ModLoader.IO.PlayerIO.SaveModBuffs().