TModLoader v1.4.4.9
TModLoader source code documentation
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◆ OffsetsPlayerOffhand

Vector2 [] Terraria.Main.OffsetsPlayerOffhand
static
Initial value:
= (Vector2[])(object)new Vector2[20]
{
new Vector2(14f, 20f),
new Vector2(14f, 20f),
new Vector2(14f, 20f),
new Vector2(14f, 18f),
new Vector2(14f, 20f),
new Vector2(16f, 4f),
new Vector2(16f, 16f),
new Vector2(18f, 14f),
new Vector2(18f, 14f),
new Vector2(18f, 14f),
new Vector2(16f, 16f),
new Vector2(16f, 16f),
new Vector2(16f, 16f),
new Vector2(16f, 16f),
new Vector2(14f, 14f),
new Vector2(14f, 14f),
new Vector2(12f, 14f),
new Vector2(14f, 16f),
new Vector2(16f, 16f),
new Vector2(16f, 16f)
}

Definition at line 500 of file Main.cs.

501 {
502 new Vector2(14f, 20f),
503 new Vector2(14f, 20f),
504 new Vector2(14f, 20f),
505 new Vector2(14f, 18f),
506 new Vector2(14f, 20f),
507 new Vector2(16f, 4f),
508 new Vector2(16f, 16f),
509 new Vector2(18f, 14f),
510 new Vector2(18f, 14f),
511 new Vector2(18f, 14f),
512 new Vector2(16f, 16f),
513 new Vector2(16f, 16f),
514 new Vector2(16f, 16f),
515 new Vector2(16f, 16f),
516 new Vector2(14f, 14f),
517 new Vector2(14f, 14f),
518 new Vector2(12f, 14f),
519 new Vector2(14f, 16f),
520 new Vector2(16f, 16f),
521 new Vector2(16f, 16f)
522 };

Referenced by Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_11_Balloons(), and Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_12_1_BalloonFronts().