|
TModLoader v1.4.4.9
TModLoader source code documentation
|
|
getset |
The damage type assigned to this projectile, represented as a DamageClass. Leave blank or use DamageClass.Default to prevent damage type scaling of any kind for this projectile. Use DamageClass.Generic/Melee/Ranged/Magic/Summon/Throwing for vanilla damage types. Refer to ExampleMod for more information on how to create and use your own damage types.
Definition at line 603 of file Projectile.cs.
Referenced by Terraria.Projectile.Damage(), Terraria.Projectile.DefaultToWhip(), Terraria.Projectile.SetDefaults(), and Terraria.Projectile.Update().