76743 {
76744
76745
76746
76747
76748
76749
76750
76751
76752
76753
76754
76755
76756
76757
76758
76759
76760
76761
76762
76763
76764
76765
76766
76767
76768
76769
76770
76771
76772
76773
76774
76775
76776
76777
76778
76779
76780
76781
76782
76783
76784
76785
76786
76787
76788
76789
76790
76791
76792
76795 Vector2
vector =
default(Vector2);
76797 Color color = Color.White * 0.5f;
76800 {
76803 dust.alpha = 0;
76805 {
76806 dust.alpha = 50;
76807 }
76808 dust.color = color;
76810 dust.velocity.Y -= 0.8f;
76811 dust.velocity.X *= 0.8f;
76812 dust.fadeIn = 0.3f + Main.rand.NextFloat() * 0.4f;
76813 dust.scale = 0.4f;
76814 dust.noLight = true;
76816 }
76818 {
76820 {
76823 dust2.alpha = 100;
76824 dust2.color = color;
76826 dust2.velocity.Y -= 1
f;
76827 dust2.velocity.X *= 0.4f;
76828 dust2.fadeIn = 0.3f + Main.rand.NextFloat() * 0.4f;
76829 dust2.scale = 0.4f;
76830 dust2.noLight = true;
76831 dust2.velocity +=
vector2 * 1.5f;
76832 }
76833 }
76834 }
Vector2 position
The position of this Entity in world coordinates.
int width
The width of this Entity's hitbox, in pixels.
int height
The height of this Entity's hitbox, in pixels.